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Bug: 308

Shield splash calculations are all hard coded

Anonymous

 

Shield splash calculations are all hard coded

Bug details for active bug #308

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The shield splash should be A) based on constants at least, if not scaled by the damage done. B) Be based on the ship-facing rather than the out-normal (probably), and C) should be faster.

Severity:

Low

Status:

Confirmed

Owner:

Aaron

Assigned To:

Aaron

Created:

2004.02.09 04:34am

This Bug is Active

A direct link to this page is: http:///projects/?bID=308

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Notes

Bug Updated
Posted: 2004.05.16 05:22am
By: Aaron

* Severity changed from: Normal to Low
* Release target changed from: v1.0-c1-testing to v1.0-half-testing
-------------- User notes follow:
This is low priority. Not to mention the fact that full facing shield flares are disabled at this point. I'm going to lower the priority and move to half testing.


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