AaronCameron.net
What's your point?
Not a Member? - Login or Create an Account...MC Offline
Saturday the 24th of June 2017 @ 08:07am
Front Page Projects Your Profile About
[]

Bug: 462

Damage % Triggers required.

Anonymous

 

Damage % Triggers required.

Bug details for active bug #462

Subscribe

More than just damage percent, it would probably be useful to have triggers for different weapon types, subsystem status levels and other fine-grained observations. This allows tutorials or dialog to occur when new weapons are introduced, or allows pilots to react in specific scenarios when engines are damaged, etc. (Think missions where you need to disable craft)

Severity:

Normal

Status:

Confirmed

Owner:

Aaron

Assigned To:

Aaron

Created:

2005.03.17 08:56pm

This Bug is Active

A direct link to this page is: http:///projects/?bID=462

Associations

No bug associations

Notes

No notes are attached to this bug

©2017 Aaron Cameron

Running with JW 5.x Compat Libraries