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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference babelFish.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _ntl4_babelFish_H 00026 #define _ntl4_babelFish_H 00027 00028 #include "types.h" 00029 00030 #include <stdlib.h> 00031 00032 namespace n2l 00033 { 00034 00035 const tString asString( const tUint32 i_num ); 00036 const tString asString( const tSint32 i_num ); 00037 const tString asString( const tDouble iNum, 00038 const tUint iPrecision=6 ); 00039 const tString asString( const tBool i_bool ); 00040 00041 const tString asBinaryMaskString( const tUint i_mask ); 00042 00043 const tUint32 asUint32( const tString &iNum ); 00044 const tSint32 asSint32( const tString &iNum ); 00045 const tUint16 asUint16( const tString &iNum ); 00046 const tSint16 asSint16( const tString &iNum ); 00047 const tUint8 asUint8( const tString &iNum ); 00048 const tSint8 asSint8( const tString &iNum ); 00049 const tFloat asFloat( const tString &iNum ); 00050 const tDouble asDouble( const tString &iNum ); 00051 00052 const tString &ordinalSuffix( const tUint &iNum ); 00053 00054 inline const tUint asUint( const tString &iNum ) { return asUint32(iNum); } 00055 inline const tUint asSint( const tString &iNum ) { return asSint32(iNum); } 00056 00057 const bool isNumericStr(const tString & iString, 00058 const tBool iDecimalsAllowed = true ); 00059 00060 } // namespace n2l 00061 00062 namespace _n2l 00063 { 00064 const n2l::tString asArbitraryBinaryMaskString( const n2l::tUint i_mask, 00065 const n2l::tUint8 i_bits ); 00066 } 00067 00068 #endif |