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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cEventManager.cppGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #include "events/cEventManager.h" 00026 00027 #include "events/types.h" 00028 00029 #include "events/cEventInterface.h" 00030 #include "events/cKeyEvent.h" 00031 #include "events/cMouseButtonEvent.h" 00032 #include "events/cMouseMotionEvent.h" 00033 #include "events/cQuitEvent.h" 00034 #include "events/cActiveEvent.h" 00035 #include "events/cJoystickButtonEvent.h" 00036 #include "events/cJoystickHatEvent.h" 00037 00038 namespace n2l 00039 { 00040 00041 tBool cEventManager::smUseMouseMap( false ); 00042 00043 tVector2f cEventManager::smMouseSystemDimensions( 0.0f,0.0f ); 00044 tMousePos cEventManager::smMouseLocalTopLeft( 0.0f,0.0f ); 00045 tMousePos cEventManager::smMouseLocalBottomRight( 0.0f,0.0f ); 00046 00047 tMousePos cEventManager::smMouseOffset( 0.0f,0.0f ); 00048 tVector2f cEventManager::smMouseScaler( 1.0f,1.0f ); 00049 00050 /**************************************************************************/ 00051 const tBool cEventManager::popEvent( cAutoPtr<const cEventInterface> 00052 &o_iEvent ) 00053 { 00054 SDL_Event rawEvent; 00055 if (!SDL_PollEvent(&rawEvent)) return false; 00056 // Do what we have to do 00057 switch (rawEvent.type) 00058 { 00059 //----------------------------------------------------------- 00060 case SDL_QUIT: 00061 o_iEvent = new cQuitEvent(); 00062 break; 00063 00064 //----------------------------------------------------------- 00065 case SDL_KEYDOWN: 00066 case SDL_KEYUP: 00067 o_iEvent = new cKeyEvent( rawEvent.key ); 00068 break; 00069 00070 //----------------------------------------------------------- 00071 case SDL_JOYBUTTONUP: 00072 case SDL_JOYBUTTONDOWN: 00073 o_iEvent = new cJoystickButtonEvent( rawEvent.jbutton ); 00074 break; 00075 00076 //----------------------------------------------------------- 00077 case SDL_JOYHATMOTION: 00078 o_iEvent = new cJoystickHatEvent( rawEvent.jhat ); 00079 break; 00080 00081 //----------------------------------------------------------- 00082 case SDL_MOUSEBUTTONDOWN: 00083 case SDL_MOUSEBUTTONUP: 00084 o_iEvent = new cMouseButtonEvent( rawEvent.button ); 00085 break; 00086 00087 //----------------------------------------------------------- 00088 case SDL_MOUSEMOTION: 00089 o_iEvent = new cMouseMotionEvent( rawEvent.motion ); 00090 break; 00091 00092 //----------------------------------------------------------- 00093 case SDL_ACTIVEEVENT: 00094 o_iEvent = new cActiveEvent( rawEvent.active ); 00095 break; 00096 00097 //----------------------------------------------------------- 00098 default: 00099 // We have nothing to do, but there may still be 00100 // events to process, so call ourselves again. 00101 return popEvent( o_iEvent ); 00102 00103 } // switch (rawEvent.type) 00104 00105 00106 return true; 00107 } 00108 00109 /**************************************************************************/ 00110 void cEventManager::mouseMapCoordinates(const tMousePos &iTopLeft, 00111 const tMousePos &iBottomRight ) 00112 { 00113 smMouseLocalTopLeft = iTopLeft; 00114 smMouseLocalBottomRight = iBottomRight; 00115 smUseMouseMap = true; 00116 updateInternalMouseValues(); 00117 } 00118 00119 /**************************************************************************/ 00120 const tBool cEventManager::getMouseMapCoordinates( tMousePos &oTopLeft, 00121 tMousePos &oBottomRight ) 00122 { 00123 oTopLeft = smMouseLocalTopLeft; 00124 oBottomRight = smMouseLocalBottomRight; 00125 00126 return smUseMouseMap; 00127 } 00128 00129 /**************************************************************************/ 00130 const tMousePos &cEventManager::mousePos() 00131 { 00132 static tMousePos smMousePos(0.0f,0.0f); 00133 static tSint x,y; 00134 SDL_GetMouseState(&x,&y); 00135 smMousePos = mouseSystemToLocal(x,y); 00136 return smMousePos; 00137 } 00138 00139 /**************************************************************************/ 00140 void cEventManager::mousePos( const tMousePos &iPos, 00141 const tBool iBlockEvent ) 00142 { 00143 if (iBlockEvent) { 00144 // tMousePos posAdj = iPos - cEventManager::mousePos(); 00145 00146 // SDL_SetEventFilter( mouseMotionFilter ); 00147 SDL_WarpMouse( tUint(iPos.x()), tUint(iPos.y()) ); 00148 00149 // SDL_MouseMotionEvent event = { 00150 // SDL_MOUSEMOTION, 0, 00151 // 0,0, 00152 // 5,5 00153 // tUint(iPos.x()+posAdj.x()), tUint(iPos.y()+posAdj.y()), 00154 // tSint(posAdj.x()), tSint(posAdj.y()) 00155 // }; 00156 // SDL_PushEvent( (SDL_Event*)(&event) ); 00157 00158 // SDL_SetEventFilter( 0 ); 00159 } else 00160 SDL_WarpMouse( tUint(iPos.x()), tUint(iPos.y()) ); 00161 00162 } 00163 00164 /**************************************************************************/ 00165 const tBool cEventManager::mouseButtonDown( const tMouseButton iButton ) 00166 { 00167 if (iButton<=MouseButton_Unknown || 00168 iButton>=MouseButton_NumMouseButtons) 00169 throw cOutOfBoundsException("cEventManager::mouseButtonDown", 00170 "No such button"); 00171 return SDL_GetMouseState(0,0)&SDL_BUTTON(iButton); 00172 } 00173 00174 /**************************************************************************/ 00175 void cEventManager::mouseSystemDimensions( const tUint iWidth, 00176 const tUint iHeight ) 00177 { 00178 smMouseSystemDimensions.set( iWidth,iHeight ); 00179 updateInternalMouseValues(); 00180 } 00181 00182 /**************************************************************************/ 00183 const tVector2f & cEventManager::mouseSystemToLocal( const tSint iX, 00184 const tSint iY ) 00185 { 00186 static tVector2f local; 00187 00188 // Set to the system space 00189 local.set(iX,iY); 00190 00191 // Do we do anything? 00192 if (!smUseMouseMap) return local; 00193 00194 // Apply our modifications 00195 local *= smMouseScaler; 00196 local += smMouseOffset; 00197 00198 return local; 00199 } 00200 00201 /**************************************************************************/ 00202 void cEventManager::updateInternalMouseValues() 00203 { 00204 static const tVector2f One(1.0f,1.0f); 00205 if (!smUseMouseMap) return; 00206 00207 smMouseOffset = smMouseLocalTopLeft; 00208 smMouseScaler = (smMouseLocalBottomRight-smMouseLocalTopLeft) * 00209 (One/smMouseSystemDimensions); 00210 } 00211 00212 /**************************************************************************/ 00213 int cEventManager::mouseMotionFilter( const SDL_Event *iEvent ) 00214 { 00215 if (iEvent->type == SDL_MOUSEMOTION) return 0; 00216 return 1; 00217 } 00218 00219 } |