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LibN2L-4 Library Code Reference

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cEventManager.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _nl24_cEventManager_h
00026 #define _nl24_cEventManager_h
00027 
00028 #include "n2l/n2l.h"
00029 #include "n2l/geometry.h"
00030 
00031 #include "events/types.h"
00032 
00033 #include "SDL.h"
00034 
00035 /******************************************************************************/
00036 namespace n2l {
00037 
00038     class cEventInterface;
00039 
00045     class cEventManager
00046     {
00047     public:
00048         static const tBool popEvent(
00049             cAutoPtr<const cEventInterface> &o_iEvent );
00050 
00062         static void mouseMapCoordinates( const tMousePos &iTopLeft,
00063             const tMousePos &iBottomRight );
00064 
00068         static const tBool getMouseMapCoordinates( tMousePos &oTopLeft,
00069             tMousePos &oBottomRight );
00070 
00073         static const tVector2f &mouseSystemToLocal( const tSint iX,
00074             const tSint iY );
00075 
00078         static const tMousePos &mousePos();
00079 
00082         static void mousePos( const tMousePos &iPos,
00083             const tBool iBlockEvent = false );
00084 
00085 
00088         static const tBool mouseButtonDown( const tMouseButton iButton );
00089 
00090     private:
00091         friend class cDisplayCommonImp;
00092 
00093         static tBool        smUseMouseMap;
00094         static tVector2f    smMouseSystemDimensions;
00095         static tMousePos    smMouseLocalTopLeft;
00096         static tMousePos    smMouseLocalBottomRight;
00097         static tMousePos    smMouseOffset;
00098         static tVector2f    smMouseScaler;
00099 
00105         static void mouseSystemDimensions(  const tUint iWidth,
00106             const tUint iHeight );
00107 
00108         static void updateInternalMouseValues();
00109 
00110         static int mouseMotionFilter( const SDL_Event *iEvent );
00111 
00112     }; // class
00113 
00114 }
00115 
00116 #endif
©2012 Aaron Cameron