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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cEventManager.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _nl24_cEventManager_h 00026 #define _nl24_cEventManager_h 00027 00028 #include "n2l/n2l.h" 00029 #include "n2l/geometry.h" 00030 00031 #include "events/types.h" 00032 00033 #include "SDL.h" 00034 00035 /******************************************************************************/ 00036 namespace n2l { 00037 00038 class cEventInterface; 00039 00045 class cEventManager 00046 { 00047 public: 00048 static const tBool popEvent( 00049 cAutoPtr<const cEventInterface> &o_iEvent ); 00050 00062 static void mouseMapCoordinates( const tMousePos &iTopLeft, 00063 const tMousePos &iBottomRight ); 00064 00068 static const tBool getMouseMapCoordinates( tMousePos &oTopLeft, 00069 tMousePos &oBottomRight ); 00070 00073 static const tVector2f &mouseSystemToLocal( const tSint iX, 00074 const tSint iY ); 00075 00078 static const tMousePos &mousePos(); 00079 00082 static void mousePos( const tMousePos &iPos, 00083 const tBool iBlockEvent = false ); 00084 00085 00088 static const tBool mouseButtonDown( const tMouseButton iButton ); 00089 00090 private: 00091 friend class cDisplayCommonImp; 00092 00093 static tBool smUseMouseMap; 00094 static tVector2f smMouseSystemDimensions; 00095 static tMousePos smMouseLocalTopLeft; 00096 static tMousePos smMouseLocalBottomRight; 00097 static tMousePos smMouseOffset; 00098 static tVector2f smMouseScaler; 00099 00105 static void mouseSystemDimensions( const tUint iWidth, 00106 const tUint iHeight ); 00107 00108 static void updateInternalMouseValues(); 00109 00110 static int mouseMotionFilter( const SDL_Event *iEvent ); 00111 00112 }; // class 00113 00114 } 00115 00116 #endif |