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LibN2L-4 Library Code Reference

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cException.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cException_H
00026 #define _n2l4_cException_H
00027 
00028 #include "types.h"
00029 
00030 namespace n2l
00031 {
00032 
00037     class cException
00038     {
00039     public:
00040         cException( const tString &iCallSource = "Unknown Source",
00041             const tString &iMessage = "Unknown Exception",
00042             const tString &iType = "General Exception" );
00043         virtual ~cException();
00044 
00045         virtual operator tString() const;
00046 
00047         virtual void rethrow() const { throw *this; }
00048 
00049     protected:
00050 
00051         /* final */ virtual const tString &type() const;
00052         /* final */ virtual const tString &callSource() const;
00053         /* final */ virtual const tString &message() const;
00054 
00055     private:
00056         tString mType;
00057         tString mCallSource;
00058         tString mMessage;
00059 
00060     };
00061 
00062 } // namespace n2l
00063 
00064 #endif
©2010 Aaron Cameron
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