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LibN2L-4 Library Code Reference

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cGuiACPlaySound.h

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00001 #ifndef _n2l4_cGuiACPlaySound_h
00002 #define _n2l4_cGuiACPlaySound_h
00003 
00004 #include "n2l/n2l.h"
00005 #include "n2l/gui.h"
00006 #include "n2l/dynVars.h"
00007 
00008 #include <list>
00009 
00010 /******************************************************************************/
00011 namespace n2l
00012 {
00013     class cGuiACPlaySound : public cGuiACInt
00014     {
00015     public:
00016         cGuiACPlaySound( const cDynVar &iDef );
00017 
00018         virtual ~cGuiACPlaySound();
00019 
00020         virtual void load( const cDynVar &iDef );
00021 
00022         virtual void execute( cGuiElement *const ioElement,
00023             const tGuiActionType iType, const cDynVar &iData );
00024 
00025         virtual const cAutoPtr<cGuiACInt> clone() const;
00026 
00027     protected:
00028         virtual void cloneInto(
00029             const cAutoPtr<cGuiACPlaySound> &ioElement ) const;
00030 
00031     private:
00032         cAutoPtr<const cGuiSound> mSound;
00033 
00034         cGuiACPlaySound();
00035 
00036         void init();
00037     };
00038 
00039 }
00040 
00041 #endif
©2012 Aaron Cameron