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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cGuiFactory.cppGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2002 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #include "gui/cGuiFactory.h" 00026 00027 #include "gui/cGuiElement.h" 00028 00029 #include "n2l/dynVars.h" 00030 #include "n2l/vfs.h" 00031 00032 /******************************************************************************/ 00033 namespace n2l 00034 { 00035 00036 /**************************************************************************/ 00037 cGuiFactory::cGuiFactory() 00038 { 00039 } 00040 00041 /**************************************************************************/ 00042 cGuiFactory::~cGuiFactory() 00043 { 00044 } 00045 00046 /**************************************************************************/ 00047 const tBool cGuiFactory::registerLoader( const tString &iHeader, 00048 const tLoaderDefMethod iMethod ) 00049 { 00050 tDefLoadMap::const_iterator i = mDefLoadMap.find(strToLower(iHeader)); 00051 if (i!=mDefLoadMap.end() && i->second!=iMethod) 00052 throw cDuplicateKeyException( "cGuiFactory::registerLoader", 00053 "Two loaders tried to register the same type", iHeader ); 00054 return mDefLoadMap[strToLower(iHeader)] = iMethod; 00055 } 00056 00057 /**************************************************************************/ 00058 const cAutoPtr<cGuiElement> cGuiFactory::load( const cDynVar &iDef ) const 00059 { 00060 if (!iDef.keyExists("type")) 00061 throw cBadDataUseException( "cGuiFactory::load(iDef)", 00062 "No type provided" ); 00063 00064 // Legacy load method 00065 if (iDef.keyExistsAsArray("data")) 00066 return load(iDef["data"], iDef["type"]); 00067 else 00068 return load(iDef, iDef["type"]); 00069 } 00070 00071 /**************************************************************************/ 00072 const cAutoPtr<cGuiElement> cGuiFactory::load( const cDynVar &iDef, 00073 const tString &iType ) const 00074 { 00075 tDefLoadMap::const_iterator i = mDefLoadMap.find(strToLower(iType)); 00076 if (i == mDefLoadMap.end()) 00077 throw cBadDataUseException( "cGuiFactory::load(iDef,iType)", 00078 "Asked to load a type I have no knowledge of: " + iType ); 00079 return i->second(iDef); 00080 } 00081 00082 /**************************************************************************/ 00083 const cAutoPtr<cGuiElement> cGuiFactory::load( 00084 const cVfsNodeInterface &iNode ) const 00085 { 00086 if (!iNode.likeFile()) 00087 throw cBadDataUseException( "cGuiFactory::load(iNode)", 00088 "Node is not like a file: " + iNode.name() ); 00089 00090 const tString FirstLine( iNode.firstLine() ); 00091 if (iNode.buffer().size()<=(iNode.firstLine().size()+1)) 00092 throw cParsingException( "cGuiFactory::load(iNode)", 00093 "No data after header in file: " + iNode.name() ); 00094 00095 cDynVar def; 00096 def.unserialize( iNode.buffer().c_str()+FirstLine.size()+1 ); 00097 00098 try { 00099 return load( def, FirstLine ); 00100 } 00101 catch ( const cException &iE ) 00102 { 00103 throw cBadDataUseException( "cGuiFactory::load(iDef)", 00104 "Failed inner load on file \"" + iNode.name() + "\" with " 00105 "exception: " + tString(iE) ); 00106 } 00107 } 00108 00109 } // namespace n2l |