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LibN2L-4 Library Code Reference

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cJoystickManager.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _nl24_cJoystickManager_h
00026 #define _nl24_cJoystickManager_h
00027 
00028 #include "n2l/n2l.h"
00029 #include "events/types.h"
00030 
00031 #include "SDL.h"
00032 
00033 #include <vector>
00034 
00035 namespace n2l
00036 {
00037     class cJoystick;
00038 
00039     class cJoystickManager
00040     {
00041     public:
00042         ~cJoystickManager();
00043 
00044         const tUint numJoysticks() const;
00045         const tString joystickName( const tUint iID );
00046         
00047         const cAutoPtr<cJoystick> &openJoystick( const tUint iID );
00048 
00049         const tBool joystickOpened( const tUint iID );
00050 
00058         void closeJoystick( const tUint iID );
00059 
00060         static inline cJoystickManager &manager() {
00061             static cJoystickManager smManager;
00062             return smManager;
00063         }
00064 
00065     private:
00066         friend class cJoystickButtonEvent;
00067         typedef std::vector<cAutoPtr<cJoystick> > tJoystickList;
00068 
00069         tJoystickList mJoysticks;
00070         tUint mNumJoysticks;
00071 
00072         cJoystickManager();
00073         cJoystickManager( const cJoystickManager & );
00074 
00075         inline const cJoystick &joystick( const tUint &iID ) {
00076             return *(mJoysticks[iID]);
00077         }
00078     };
00079 }
00080 
00081 #endif
©2012 Aaron Cameron