![[]](/images/special/trans.gif)
LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cJoystick.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _nl24_cJoystick_h 00026 #define _nl24_cJoystick_h 00027 00028 #include "n2l/n2l.h" 00029 #include "events/types.h" 00030 00031 #include "SDL.h" 00032 00033 namespace n2l { 00034 00038 class cJoystick 00039 { 00040 public: 00041 ~cJoystick(); 00042 00045 const tFloat &axis( const tUint iNum ) const; 00046 00047 const tBool button( const tUint iNum ) const; 00048 00051 const tUint hat( const tUint iNum ) const; 00052 00057 const tUint &numAxes() const { return mNumAxes; } 00058 const tUint &numHats() const { return mNumHats; } 00059 const tUint &numBalls() const { return mNumBalls; } 00060 const tUint &numButtons() const { return mNumButtons; } 00061 00062 const tString &name() const { return mName; } 00063 const tUint index() const { return mSDLJoyIndex; } 00064 00065 void inverted( const tUint iAxis, const tBool iValue ); 00066 00067 private: 00068 friend class cJoystickManager; 00069 00070 SDL_Joystick *mJoy; 00071 00072 tString mName; 00073 tUint mSDLJoyIndex; 00074 00075 tUint mNumAxes, mNumHats, mNumBalls, mNumButtons; 00076 00077 tFloat *mAxisValue; 00078 tBool *mAxisInvert; 00079 00080 cJoystick(); 00081 cJoystick( const cJoystick & ); 00082 cJoystick( const tUint iSDLJoyIndex ); 00083 00084 }; // class 00085 00086 } 00087 00088 #endif |