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LibN2L-4 Library Code Reference

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cMouseButtonEvent.cpp

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #include "events/cMouseButtonEvent.h"
00026 #include "events/cEventManager.h"
00027 
00028 namespace n2l
00029 {
00030     /* ************************************************************ */
00031     cMouseButtonEvent::cMouseButtonEvent( const SDL_MouseButtonEvent & iEvent ) :
00032         mButton( tMouseButton(iEvent.button) ),
00033         mPressed( iEvent.state == SDL_PRESSED ),
00034         mPosition( cEventManager::mouseSystemToLocal(iEvent.x,iEvent.y) )
00035     {
00036     }
00037 
00038 
00039     /* ************************************************************ */
00040     cMouseButtonEvent::cMouseButtonEvent(   const tSysMousePos & iSysPos,
00041                                             const tMouseButton  iButton,
00042                                             const tBool iPressed  ) :
00043         mButton( iButton ),
00044         mPressed( iPressed ),
00045         mPosition( cEventManager::mouseSystemToLocal(iSysPos.x(),iSysPos.y()) )
00046     {
00047     }
00048 
00049     /* ************************************************************ */
00050     cMouseButtonEvent::~cMouseButtonEvent()
00051     {
00052     }
00053 
00054     /* ************************************************************ */
00055     const tMousePos & cMouseButtonEvent::pos() const
00056     {
00057         return mPosition;
00058     }
00059 
00060     /* ************************************************************ */
00061     void cMouseButtonEvent::pos( const tMousePos & iPos )
00062     {
00063         mPosition = iPos;
00064     }
00065 
00066     /* ************************************************************ */
00067     const tMouseButton cMouseButtonEvent::button() const
00068     {
00069         return mButton;
00070     }
00071 
00072     /* ************************************************************ */
00073     void cMouseButtonEvent::button( const tMouseButton iButton )
00074     {
00075         mButton = iButton;
00076     }
00077 
00078     /* ************************************************************ */
00079     const tBool cMouseButtonEvent::pressed() const
00080     {
00081         return mPressed;
00082     }
00083 
00084     /* ************************************************************ */
00085     void cMouseButtonEvent::pressed( const tBool iPressed )
00086     {
00087         mPressed = iPressed;
00088     }
00089 
00090     /* ************************************************************ */
00091     const tEventType cMouseButtonEvent::type() const
00092     {
00093         return EventType_MouseButton;
00094     }
00095 
00096 } // namespace
©2012 Aaron Cameron