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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cOpenGLDisplay.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _n2l4_cOpenGLDisplay_H 00026 #define _n2l4_cOpenGLDisplay_H 00027 00028 #include "n2l/n2l.h" 00029 00030 #include "cDisplayCommonImp.h" 00031 00032 namespace n2l 00033 { 00034 00035 class cOpenGLDisplay : public cDisplayCommonImp 00036 { 00037 public: 00038 cOpenGLDisplay( const tUint iWidth, 00039 const tUint iHeight, 00040 const tUbyte iBpp = 0, 00041 const tBool iDoubleBuffered = true, 00042 const tBool iResizeable = false, 00043 const tBool iFullScreen = false, 00044 const cSurface * iIcon = 0 ); 00045 00046 cOpenGLDisplay( const cPixelFormat & iFormat, 00047 const cSurfaceProperties & iProperties ); 00048 00049 virtual ~cOpenGLDisplay(); 00050 00051 00052 virtual void resizeTo( const tVector2u & iNewSize ); 00053 00054 virtual void resetViewport(); 00058 virtual void viewport( const tVector2f &iNewPos, 00059 const tVector2f &iNewSize ); 00060 00063 virtual const tString & glDriver() const; 00064 00067 virtual const tString & glCardInfo() const; 00068 00071 virtual const tString & glExtensions() const; 00072 00073 00075 virtual void blit( const tVector2s & iDestPos, 00076 const cSurfaceInterface & iSurface, 00077 const tRectangle2u & iSrcRect = 00078 tRectangle2u( tVector2u(0,0), 00079 tVector2u(0,0) ) ); 00080 00082 virtual const tBool supportsRWBuffer() const; 00083 00085 virtual void * const aquireRWBuffer(); 00086 00088 virtual void releaseRWBuffer() const; 00089 00091 virtual void flip() const; 00092 00093 private: 00094 cOpenGLDisplay(); 00095 00096 }; // class 00097 00098 } // namespace n2l 00099 00100 #endif |