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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cPixelFormat.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _n2l4_cPixelFormat_H 00026 #define _n2l4_cPixelFormat_H 00027 00028 #include "n2l/n2l.h" 00029 00030 #include "SDL_video.h" 00031 00032 struct SDL_PixelFormat; 00033 00034 namespace n2l 00035 { 00036 00037 class cPixelFormat 00038 { 00039 public: 00040 typedef tUbyte tBitCount; 00041 typedef tUbyte tByteCount; 00042 typedef tUint tChannelMask; 00043 00044 00045 enum tChannel 00046 { 00047 Channel_Red = 0, 00048 Channel_Green = 1, 00049 Channel_Blue = 2, 00050 Channel_Alpha = 3, 00051 Channel_NChannel = 4 00056 }; 00057 00058 00059 static const tBitCount nBitCount; 00060 00061 cPixelFormat(); 00062 cPixelFormat( const cPixelFormat &iFormat ); 00063 cPixelFormat( const SDL_PixelFormat &iFormat ); 00064 00065 const tBitCount bitsPerPixel() const; 00066 const tByteCount bytesPerPixel() const; 00067 const tChannelMask channelMask( const tChannel iChannel ) const; 00068 const tBitCount channelLoss( const tChannel iChannel ) const; 00069 const tBitCount channelShift( const tChannel iChannel ) const; 00070 const tBitCount bitsForChannel( const tChannel iChannel ) const; 00071 00072 // Alternate, batch get methods 00073 void channelMasks( tChannelMask &oRed, tChannelMask &oGreen, 00074 tChannelMask &oBlue, tChannelMask &oAlpha ) const; 00075 00076 void channelLosses( tBitCount & oRed, tBitCount & oGreen, 00077 tBitCount &oBlue, tBitCount &oAlpha ) const; 00078 00079 void channelShifts( tBitCount &oRed, tBitCount &oGreen, 00080 tBitCount &oBlue, tBitCount &oAlpha ) const; 00081 00082 void assign( const cPixelFormat &iFormat ); 00083 00084 void clear(); 00085 00086 const tBool operator ==( const cPixelFormat &iFormat ) const; 00087 inline const tBool operator !=( const cPixelFormat &iFormat ) const { 00088 return !(*this == iFormat); 00089 } 00090 00091 const tString asString() const; 00092 00093 private: 00094 tBitCount mBitsPerPixel; 00095 tByteCount mBytesPerPixel; 00096 tChannelMask mCMask[Channel_NChannel]; 00097 tBitCount mCShift[Channel_NChannel]; 00098 tBitCount mCLoss[Channel_NChannel]; 00099 tBitCount mBitsPerChannel[Channel_NChannel]; 00100 00101 void calculateChannelBitSizes(); 00102 00103 }; // class 00104 00105 } // namespace n2l 00106 00107 #endif |