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LibN2L-4 Library Code Reference

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cPoly3.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2002  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 
00026 #ifndef _n2l4_cPoly3_h
00027 #define _n2l4_cPoly3_h
00028 
00029 #include <math.h>
00030 #include <vector>
00031 
00032 namespace n2l
00033 {
00036     template <class TVector>
00037     class cPoly3
00038     {
00039     public:
00040         typedef TVector tVector;
00041         typedef std::vector<tVector> tContainer;
00042 
00043         typedef cPoly3<tVector> tThisPoly;
00044 
00045         // Constructors
00046         /* ************************************************************ */
00047         cPoly3() {}
00048 
00049         /* ************************************************************ */
00050         cPoly3( const tThisPoly &iP )
00051         {
00052             set( iP );
00053         }
00054 
00055         /* ************************************************************ */
00056         ~cPoly3() {}
00057 
00058         /* ************************************************************ */
00059         tThisPoly &operator =( const tThisPoly &iP )
00060         {
00061             set(iP);
00062             return *this;
00063         }       
00064 
00065         /* ************************************************************ */
00066         // Views
00067         inline tVector &operator[]( const tUint iIndex )
00068         {
00069             return mCont[iIndex];
00070         }
00071         inline const tVector &operator[]( const tUint iIndex ) const
00072         {
00073             return mCont[iIndex];
00074         }
00075 
00076 
00077         /* ************************************************************ */
00078         void push( const tVector &iV )
00079         {
00080             mCont.push_back( iV );
00081         }
00082 
00083         /* ************************************************************ */
00084         const tBool operator ==( const tThisPoly &iP ) const
00085         {
00086             const tUint Size1 = mCont.size();
00087             const tUint Size2 = iP.mCont.size();
00088             
00089             if (Size1!=Size2) return false;
00090             
00091             for (tUint i=0; i1!=Size1; ++i)
00092                 if (mCont[i]!=iP.mCont[i]) return false;
00093 
00094             return true;
00095         }
00096 
00097 
00098         /* ************************************************************ */
00099         const tBool operator !=( const tThisPoly &iP ) const
00100         {
00101             return !(*this==iP);
00102         }
00103 
00104     private:
00105         tContainer mCont;
00106 
00107     }; // class
00108 
00109 }; // namespace n2l
00110 
00111 
00112 
00113 #endif
©2012 Aaron Cameron