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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cPoly3.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2002 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 00026 #ifndef _n2l4_cPoly3_h 00027 #define _n2l4_cPoly3_h 00028 00029 #include <math.h> 00030 #include <vector> 00031 00032 namespace n2l 00033 { 00036 template <class TVector> 00037 class cPoly3 00038 { 00039 public: 00040 typedef TVector tVector; 00041 typedef std::vector<tVector> tContainer; 00042 00043 typedef cPoly3<tVector> tThisPoly; 00044 00045 // Constructors 00046 /* ************************************************************ */ 00047 cPoly3() {} 00048 00049 /* ************************************************************ */ 00050 cPoly3( const tThisPoly &iP ) 00051 { 00052 set( iP ); 00053 } 00054 00055 /* ************************************************************ */ 00056 ~cPoly3() {} 00057 00058 /* ************************************************************ */ 00059 tThisPoly &operator =( const tThisPoly &iP ) 00060 { 00061 set(iP); 00062 return *this; 00063 } 00064 00065 /* ************************************************************ */ 00066 // Views 00067 inline tVector &operator[]( const tUint iIndex ) 00068 { 00069 return mCont[iIndex]; 00070 } 00071 inline const tVector &operator[]( const tUint iIndex ) const 00072 { 00073 return mCont[iIndex]; 00074 } 00075 00076 00077 /* ************************************************************ */ 00078 void push( const tVector &iV ) 00079 { 00080 mCont.push_back( iV ); 00081 } 00082 00083 /* ************************************************************ */ 00084 const tBool operator ==( const tThisPoly &iP ) const 00085 { 00086 const tUint Size1 = mCont.size(); 00087 const tUint Size2 = iP.mCont.size(); 00088 00089 if (Size1!=Size2) return false; 00090 00091 for (tUint i=0; i1!=Size1; ++i) 00092 if (mCont[i]!=iP.mCont[i]) return false; 00093 00094 return true; 00095 } 00096 00097 00098 /* ************************************************************ */ 00099 const tBool operator !=( const tThisPoly &iP ) const 00100 { 00101 return !(*this==iP); 00102 } 00103 00104 private: 00105 tContainer mCont; 00106 00107 }; // class 00108 00109 }; // namespace n2l 00110 00111 00112 00113 #endif |