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LibN2L-4 Library Code Reference

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cRGroup.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cRGroup_H
00026 #define _n2l4_cRGroup_H
00027 
00028 #include "n2l/n2l.h"
00029 
00030 #include "cRenderableInterface.h"
00031 #include "cRStdContainerImp.h"
00032 
00033 namespace n2l
00034 {
00035 
00036     class cRGroup : public cRenderableInterface
00037     {
00038     private:
00039         typedef cRStdContainerImp tImp;
00040 
00041     public:
00042         typedef tImp::tHandle tHandle;
00043         typedef tImp::tChild tChild;
00044         typedef tImp::tSize tSize;
00045 
00046         cRGroup();
00047         virtual ~cRGroup();
00048 
00049         virtual const tSize size() const;
00050         virtual void render() const;
00051 
00052         virtual const tHandle push( const cAutoPtr<tChild> & i_ioChild );
00053         virtual const cAutoPtr<tChild> pop( const tHandle iChildHandle );
00054 
00055     private:
00056         
00058         tImp * mImp;
00059     }; // class
00060 
00061 } // namespace n2l
00062 
00063 #endif
©2012 Aaron Cameron