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LibN2L-4 Library Code Reference

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cROrthoProjection.cpp

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #include "cROrthoProjection.h"
00026 
00027 #include <GL/gl.h>
00028 
00029 namespace n2l
00030 {
00031 
00032     /**************************************************************************/
00033     cROrthoProjection::cROrthoProjection(
00034         const tDouble &iLeft, const tDouble &iRight,
00035         const tDouble &iBottom, const tDouble &iTop,
00036         const tDouble &iNear, const tDouble &iFar ) :
00037         mLeft(iLeft),
00038         mRight(iRight),
00039         mBottom(iBottom),
00040         mTop(iTop),
00041         mNear(iNear),
00042         mFar(iFar)
00043     {
00044     }
00045 
00046     /**************************************************************************/
00047     cROrthoProjection::~cROrthoProjection()
00048     {
00049     }
00050 
00051     /**************************************************************************/
00052     void cROrthoProjection::render() const
00053     {
00054         glOrtho( mLeft,mRight,mBottom,mTop,mNear,mFar);
00055     }
00056 
00057     /**************************************************************************/
00058     const tDouble &cROrthoProjection::farClipDistance() const
00059     {
00060         return mFar;
00061     }
00062 
00063     /**************************************************************************/
00064     const tDouble &cROrthoProjection::nearClipDistance() const
00065     {
00066         return mNear;
00067     }
00068 
00069     /**************************************************************************/
00070     cRProjectionInterface *const cROrthoProjection::clone() const
00071     {
00072         return new cROrthoProjection( mLeft, mRight, mBottom, mTop,
00073             mNear, mFar );
00074     }
00075 
00076 } // namespace
©2012 Aaron Cameron