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LibN2L-4 Library Code Reference

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cRPerspectiveProjection.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cRPerspectiveProjection_H
00026 #define _n2l4_cRPerspectiveProjection_H
00027 
00028 #include "n2l/n2l.h"
00029 #include "cRProjectionInterface.h"
00030 
00031 /******************************************************************************/
00032 namespace n2l
00033 {
00034     class cDynVar;
00035     class cVfsNodeInterface;
00036 
00037     class cRPerspectiveProjection : public cRProjectionInterface
00038     {
00039     public:
00040         cRPerspectiveProjection();
00041 
00042         cRPerspectiveProjection( const tDouble &iFovY,
00043             const tDouble &iYAspectRatio, const tDouble &iNear,
00044             const tDouble &iFar );
00045 
00046         cRPerspectiveProjection( const cVfsNodeInterface &iNode );
00047         cRPerspectiveProjection( const cDynVar &iDef );
00048 
00049         virtual ~cRPerspectiveProjection();
00050 
00051         void load( const cVfsNodeInterface &iNode );
00052         void load( const cDynVar &iDef );
00053 
00054         virtual const tDouble &yFov() const;
00055 
00056         virtual const tDouble &yAspectRatio() const;
00057 
00058         virtual const tDouble &farClipDistance() const;
00059 
00060         virtual const tDouble &nearClipDistance() const;
00061 
00062         virtual void render() const;
00063 
00064         virtual cRProjectionInterface *const clone() const;
00065 
00066     private:
00067         tDouble mFovY;
00068         tDouble mYAspectRatio;
00069         tDouble mNear;
00070         tDouble mFar;
00071 
00072         void init();
00073     }; // class
00074 
00075 } // namespace n2l
00076 
00077 #endif
©2012 Aaron Cameron