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LibN2L-4 Library Code Reference

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cRStdContainerImp.cpp

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 
00026 #include "cRStdContainerImp.h"
00027 #include "cRenderableInterface.h"
00028 
00029 using namespace std;
00030 
00031 namespace n2l
00032 {
00033 
00034     cRStdContainerImp::tHandle cRStdContainerImp::smNextHandle =    1;
00035 
00036     /* ************************************************************ */
00037     cRStdContainerImp::cRStdContainerImp()
00038     {
00039     }
00040     
00041 
00042     /* ************************************************************ */
00043     cRStdContainerImp::~cRStdContainerImp()
00044     {
00045     }
00046 
00047 
00048     /* ************************************************************ */
00049     const cRStdContainerImp::tHandle cRStdContainerImp::push( const cAutoPtr<tChild> & i_ioChild )
00050     {
00051         tChildMap::value_type newChild( smNextHandle, i_ioChild );
00052         mChildren.insert( newChild );
00053         return smNextHandle++;
00054     }
00055 
00056 
00057     /* ************************************************************ */
00058     const cAutoPtr<cRStdContainerImp::tChild> cRStdContainerImp::pop( const tHandle iChildHandle )
00059     {
00060         tChildMap::iterator childNode = mChildren.find(iChildHandle);
00061         if (mChildren.end()==childNode)
00062             throw cOutOfBoundsException(    "cRStdContainerImp::popChild",
00063                                             "No such handle found" );
00064         cAutoPtr<tChild> temp = childNode->second;
00065         mChildren.erase(childNode);
00066         return temp;
00067     }
00068 
00069 
00070     /* ************************************************************ */
00071     const cRStdContainerImp::tSize cRStdContainerImp::size() const
00072     {
00073         return mChildren.size();
00074     }
00075 
00076 
00077     /* ************************************************************ */
00078     void cRStdContainerImp::render() const
00079     {
00080         tChildMap::const_iterator childIt = mChildren.begin();
00081         const tChildMap::const_iterator LastChildIt = mChildren.end();
00082         for (; LastChildIt!=childIt; ++childIt)
00083             childIt->second->render();
00084     }
00085 
00086 
00087 } // namespace
©2012 Aaron Cameron