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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cSurface.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _n2l4_cSurface_H 00026 #define _n2l4_cSurface_H 00027 00028 #include "n2l/vfs.h" 00029 #include "cSurfaceCommonImp.h" 00030 #include "SDL_video.h" 00031 00032 namespace n2l 00033 { 00034 class cSurface : public cSurfaceCommonImp 00035 { 00036 public: 00037 cSurface(); 00038 cSurface( const cVfsNodeInterface & iFile ); 00039 00043 cSurface( SDL_Surface * const iSurface ); 00044 00045 00048 void create( const tUint iWidth, const tUint iHeight, 00049 const tUbyte iDepth, 00050 const tUint32 iRMask, const tUint32 iGMask, 00051 const tUint32 iBMask, const tUint32 iAMask ); 00052 00053 00065 virtual void literalCopyBlit( const tVector2s & iDestPos, 00066 const cSurfaceInterface & iSurface ); 00067 00068 00069 void assign( SDL_Surface * const iSurface ); 00070 00072 virtual void load( const cVfsNodeInterface & iFile ); 00073 00075 virtual void supportedFileFormats( tFileFormatList & oFormatList ) const; 00076 00078 virtual const tBool supportsRWBuffer() const; 00079 00081 virtual void * const aquireRWBuffer(); 00082 00084 virtual void releaseRWBuffer() const; 00085 00086 00087 }; // class 00088 00089 } // namespace n2l 00090 00091 #endif |