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n2l::cGuiSprite Class Reference
A gui element which will draw at the current mouse location to act as a mouse point`er.
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#include <cGuiSprite.h>
Inheritance diagram for n2l::cGuiSprite:
[legend]Collaboration diagram for n2l::cGuiSprite:
[legend]List of all members.Public Member Functions
Static Public Member Functions
Protected Member Functions
Detailed Description
A gui element which will draw at the current mouse location to act as a mouse point`er.
Definition at line 45 of file cGuiSprite.h.
Constructor & Destructor Documentation
| n2l::cGuiSprite::cGuiSprite |
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| n2l::cGuiSprite::cGuiSprite |
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const cDynVar & |
iDefinition |
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| n2l::cGuiSprite::~cGuiSprite |
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Member Function Documentation
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Method to return a copy of this element.
Useful as a way to get a non-const, bindable and canvas-able instance of an element from the resource loader. - Note:
- Bindings, name and canvas parent information are not cloned.
Implements n2l::cGuiElement.
Definition at line 93 of file cGuiSprite.cpp.
References cloneInto(). |
| void n2l::cGuiSprite::cloneInto |
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const cAutoPtr< cGuiSprite > & |
i_ioElement |
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const [protected, virtual] |
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| void n2l::cGuiSprite::draw |
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const [virtual] |
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| virtual cGuiFill& n2l::cGuiSprite::fill |
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| virtual const cGuiFill& n2l::cGuiSprite::fill |
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const [inline, virtual] |
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| void n2l::cGuiSprite::fill |
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const cGuiFill & |
iFill |
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| void n2l::cGuiSprite::load |
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const cDynVar & |
iDefinition |
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| const cDynVar n2l::cGuiSprite::prop |
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const tString & |
iName, |
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const tString & |
iInnerKey = "" |
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const [virtual] |
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| void n2l::cGuiSprite::prop |
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const tString & |
iName, |
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const cDynVar & |
iVal, |
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const tString & |
iInnerKey = "" |
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The documentation for this class was generated from the following files: