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n2l::cGuiSpriteMousePointer Class Reference
A gui element which will draw at the current mouse location to act as a mouse pointer.
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#include <cGuiSpriteMousePointer.h>
Inheritance diagram for n2l::cGuiSpriteMousePointer:
[legend]Collaboration diagram for n2l::cGuiSpriteMousePointer:
[legend]List of all members.Public Types
Public Member Functions
Protected Member Functions
Detailed Description
A gui element which will draw at the current mouse location to act as a mouse pointer.
Definition at line 46 of file cGuiSpriteMousePointer.h.
Member Enumeration Documentation
Constructor & Destructor Documentation
| n2l::cGuiSpriteMousePointer::cGuiSpriteMousePointer |
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| n2l::cGuiSpriteMousePointer::cGuiSpriteMousePointer |
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const cVfsNodeInterface & |
iNode |
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| n2l::cGuiSpriteMousePointer::cGuiSpriteMousePointer |
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const cDynVar & |
iDefinition |
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| n2l::cGuiSpriteMousePointer::~cGuiSpriteMousePointer |
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Member Function Documentation
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Method to return a copy of this element.
Useful as a way to get a non-const, bindable and canvas-able instance of an element from the resource loader. - Note:
- Bindings, name and canvas parent information are not cloned.
Implements n2l::cGuiElement.
Definition at line 163 of file cGuiSpriteMousePointer.cpp.
References cloneInto(). |
| void n2l::cGuiSpriteMousePointer::draw |
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| void n2l::cGuiSpriteMousePointer::fill |
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const tState |
iState, |
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const cGuiFill & |
iFill |
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| void n2l::cGuiSpriteMousePointer::load |
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const cDynVar & |
iDefinition |
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The documentation for this class was generated from the following files: