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LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference subSystemManager.hGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #ifndef _n2l4_n2lSubSystemManager_h 00026 #define _n2l4_n2lSubSystemManager_h 00027 00028 #include "types.h" 00029 00030 /******************************************************************************/ 00031 namespace n2l 00032 { 00033 00034 // This seems stupid, I know. But if I don't abstract this 00035 // I'll have to include SDL.h everywhere I want to specify 00036 // a requirement to an SDL subsystem. That makes for a much 00037 // longer compile. 00038 // It also breaks down a layer of abstraction. 00039 enum tSDLSubSystemInitFlag 00040 { 00041 SDLSubSystemInitFlag_Timer, 00042 SDLSubSystemInitFlag_Audio, 00043 SDLSubSystemInitFlag_Video, 00044 SDLSubSystemInitFlag_Joystick, 00045 SDLSubSystemInitFlag_Cdrom 00046 }; 00047 00048 void requireSDLSubSystem( const tSDLSubSystemInitFlag iSubSystemFlag ); 00049 void releaseSDLSubSystem( const tSDLSubSystemInitFlag iSubSystemFlag ); 00050 00051 void requireSDLNet(); 00052 void releaseSDLNet(); 00053 00054 void requireSDLTTF(); 00055 void releaseSDLTTF(); 00056 00057 void requireSDL(); 00058 void releaseSDL(); 00059 00060 } 00061 00062 namespace _n2l 00063 { 00064 n2l::tUint * getSDLInitReferenceCountPtr(); 00065 n2l::tUint * getSDLNetInitReferenceCountPtr(); 00066 n2l::tUint * getSDLTTFInitReferenceCountPtr(); 00067 n2l::tUint * getSDLSubSystemReferenceCountPtr( 00068 const n2l::tSDLSubSystemInitFlag iSubSystemFlag, n2l::tUint & oFlag ); 00069 } 00070 00071 #endif |