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LibN2L-4 Library Code Reference

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subSystemManager.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_n2lSubSystemManager_h
00026 #define _n2l4_n2lSubSystemManager_h
00027 
00028 #include "types.h"
00029 
00030 /******************************************************************************/
00031 namespace n2l
00032 {
00033 
00034     // This seems stupid, I know.  But if I don't abstract this
00035     // I'll have to include SDL.h everywhere I want to specify
00036     // a requirement to an SDL subsystem.  That makes for a much
00037     // longer compile.
00038     // It also breaks down a layer of abstraction.
00039     enum tSDLSubSystemInitFlag
00040     {
00041         SDLSubSystemInitFlag_Timer,
00042         SDLSubSystemInitFlag_Audio,
00043         SDLSubSystemInitFlag_Video,
00044         SDLSubSystemInitFlag_Joystick,
00045         SDLSubSystemInitFlag_Cdrom
00046     };
00047 
00048     void requireSDLSubSystem( const tSDLSubSystemInitFlag iSubSystemFlag );
00049     void releaseSDLSubSystem( const tSDLSubSystemInitFlag iSubSystemFlag );
00050 
00051     void requireSDLNet();
00052     void releaseSDLNet();
00053 
00054     void requireSDLTTF();
00055     void releaseSDLTTF();
00056 
00057     void requireSDL();
00058     void releaseSDL();
00059 
00060 }
00061 
00062 namespace _n2l
00063 {
00064     n2l::tUint * getSDLInitReferenceCountPtr();
00065     n2l::tUint * getSDLNetInitReferenceCountPtr();
00066     n2l::tUint * getSDLTTFInitReferenceCountPtr();
00067     n2l::tUint * getSDLSubSystemReferenceCountPtr(
00068         const n2l::tSDLSubSystemInitFlag iSubSystemFlag, n2l::tUint & oFlag );
00069 }
00070 
00071 #endif
©2012 Aaron Cameron