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LibN2L-4 Library Code Reference

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base/types.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_core_types_h
00026 #define _n2l4_core_types_h
00027 
00028 #include "base/cString.h"
00029 
00030 namespace n2l
00031 {
00032     typedef char tChar;
00033     typedef unsigned char tUint8;       // == 8 bit
00034     typedef signed char tSint8;     // == 8 bit (signed)
00035     
00036     typedef unsigned short tUint16; // == 16 bit
00037     typedef signed short tSint16;   // == 16 bit (signed)
00038 
00039     typedef unsigned int tUint32;   // == 32 bit
00040     typedef signed int tSint32; // == 32 bit (signed)
00041 
00042     // Minimum Require Sized Formats
00043     typedef tSint8  tSbyte;     // >=8 bit (signed)
00044     typedef tUint8  tUbyte;     // >=8 bit
00045 
00046     typedef tSint16 tSshort;    // >=16 bit (signed)
00047     typedef tUint16 tUshort;    // >=16 bit
00048 
00049     typedef tUint32 tUint;      // >=32 bit
00050     typedef tSint32 tSint;      // >=32 bit (signed)
00051     
00052     typedef float tFloat;           // >=32 bit
00053     typedef double tDouble;     // >=64 bit
00054     typedef long double tLDouble;   // >=80 bit
00055 
00056     typedef bool tBool;     // Standard Boolean (>= 1 bit)
00057 
00058     typedef cString tString;
00059 //  typedef std::string tString;
00060 
00061 #   ifdef WIN32
00062         typedef tSint tUID;
00063 #   else
00064         typedef tUint tUID;
00065 #   endif
00066 
00067     // Make sure we've got all the sizes we expect
00068 /*
00069     assert( sizeof(tUint8) == 1 );
00070     assert( sizeof(tSint8) == 1 );
00071     assert( sizeof(tUint16) == 2 );
00072     assert( sizeof(tSint16) == 2 );
00073     assert( sizeof(tUint32) == 4 );
00074     assert( sizeof(tSint32) == 4 );
00075 
00076     assert( sizeof(tSint) >= 4 );
00077     assert( sizeof(tUint) >= 4 );
00078     assert( sizeof(tSshort) >= 3 );
00079     assert( sizeof(tUshort) >= 3 );
00080     assert( sizeof(tSbyte) >= 1 );
00081     assert( sizeof(tUbyte) >= 1 );
00082 */
00083 }
00084 
00085 #endif
©2013 Aaron Cameron