AaronCameron.net
I care not for your petty politics.
Not a Member? - Login or Create an Account
Wednesday the 23rd of May 2012 @ 08:21am
Front Page Journal Projects Your Profile About
[]

LibN2L-4 Library Code Reference

Classes
Compounds
Files
Members
Method Index
Full Reference

cDisplayCommonImp.h

Go to the documentation of this file.
00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2002  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cDisplayCommonImp_H
00026 #define _n2l4_cDisplayCommonImp_H
00027 
00028 #include "n2l/n2l.h"
00029 #include "n2l/vfs.h"
00030 #include "n2l/geometry.h"
00031 
00032 #include "cDisplayInterface.h"
00033 
00034 /******************************************************************************/
00035 namespace n2l
00036 {
00037     class cSurface;
00038 
00039     class cDisplayCommonImp : public cDisplayInterface
00040     {
00041     public:
00042         cDisplayCommonImp();
00043         virtual ~cDisplayCommonImp();
00044 
00046         virtual void load( const cVfsNodeInterface &iFile );
00047 
00049         virtual void supportedFileFormats(
00050             tFileFormatList &oFormatList ) const;
00051 
00053         virtual void setWMTitle( const tString &iTitle );
00054 
00056         virtual void grabWMInput();
00057 
00059         virtual void releaseWMInput();
00060 
00062         virtual void setWMIconCaption( const tString &iIconCaption );
00063 
00065         virtual void setMouseVisibility( const tBool iVisible );
00066 
00068         virtual void warpMouseLocation( const tVector2u &iNewPosition );
00069 
00071         virtual void centerMouse();
00072 
00075         virtual const tString &softDriver() const;
00076 
00078         virtual const tFloat aspect() const;
00079 
00081         virtual const tFloat fovYAspect() const;
00082 
00083         virtual void setGamma( const tFloat &iR, const tFloat &iG,
00084             const tFloat &iB );
00085 
00086         virtual void getGamma( tFloat &oR, tFloat &oR, tFloat &oR ) const;
00087 
00094         virtual void free();
00095 
00096 
00097         static cDisplayCommonImp* currentDisplay() {
00098             return smCurrentDisplay;
00099         }
00100         static const tBool displayExists();
00101 
00102     protected:
00103         static void registerDisplayDestroyed();
00104         static void registerDisplayCreated();
00105 
00106     private:
00111         static tBool smDisplayExists;
00112 
00113         tFloat mRGamma, mGGamma, mBGamma;
00114 
00119         static cDisplayCommonImp *smCurrentDisplay;
00120 
00126         virtual void assign( const cSurfaceInterface &iSurface );
00127 
00128     }; // class
00129 
00130 } // namespace n2l
00131 
00132 #endif
©2012 Aaron Cameron