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LibN2L-4 Library Code Reference

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cFontInterface.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cFontInterface_h
00026 #define _n2l4_cFontInterface_h
00027 
00028 #include "n2l/n2l.h"
00029 
00030 namespace n2l {
00031 
00035     class cFontInterface
00036     {
00037     public:
00038         virtual ~cFontInterface() {}
00039 
00040         virtual void draw( const tString & iText ) const = 0;
00041         virtual void draw(  const tVector2f & iPos,
00042                             const tString & iText,
00043                             const tFloat & iGlyphHeight = 1.0f,
00044                             const tString::size_type iStartPos = 0,
00045                             const tString::size_type iLength = tString::npos ) const = 0;
00046 
00047         virtual const tVector2f calcSize(   const tString & iText,
00048                                             const tFloat & iGlyphHeight = 1.0f,
00049                                             const tString::size_type iStartPos = 0,
00050                                             const tString::size_type iLength = tString::npos ) const = 0;
00051 
00052         virtual const tFloat glyphWidth(    const tGlyphID iGlyphID,
00053                                             const tFloat & iGlyphHeight = 1.0f ) const = 0;
00054         virtual const tFloat glyphSeperation( const tFloat & iGlyphHeight = 1.0f ) const = 0;
00055         virtual const tFloat glyphRowSeperation( const tFloat & iGlyphHeight = 1.0f ) const = 0;
00056 
00057     }; // class
00058 
00059 }
00060 
00061 #endif
©2012 Aaron Cameron