![[]](/images/special/trans.gif)
LibN2L-4 Library Code ReferenceClassesCompounds Files Members Method Index Full Reference cPixelFormat.cppGo to the documentation of this file.00001 /************************************************************************ 00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library 00003 Copyright (C) 2003 Aaron Cameron 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 A copy of the GNU Lesser General Public License has been provided with 00020 this library in the file 'COPYING'. 00021 00022 Contact information for the author of this library has been provided 00023 with this library in the file 'AUTHOR'. 00024 ************************************************************************/ 00025 #include "cPixelFormat.h" 00026 00027 namespace n2l 00028 { 00029 00030 const cPixelFormat::tBitCount cPixelFormat::nBitCount = cPixelFormat::tBitCount(-1); 00031 00032 00033 /* ************************************************************ */ 00034 cPixelFormat::cPixelFormat() 00035 { 00036 clear(); 00037 } 00038 00039 00040 /* ************************************************************ */ 00041 cPixelFormat::cPixelFormat( const cPixelFormat & iFormat ) 00042 { 00043 assign(iFormat); 00044 } 00045 00046 00047 /* ************************************************************ */ 00048 cPixelFormat::cPixelFormat( const SDL_PixelFormat & iFormat ) : 00049 mBitsPerPixel( iFormat.BitsPerPixel ), 00050 mBytesPerPixel( iFormat.BytesPerPixel ) 00051 { 00052 mCMask[Channel_Red] = iFormat.Rmask; 00053 mCMask[Channel_Green] = iFormat.Gmask; 00054 mCMask[Channel_Blue] = iFormat.Bmask; 00055 mCMask[Channel_Alpha] = iFormat.Amask; 00056 mCLoss[Channel_Red] = iFormat.Rloss; 00057 mCLoss[Channel_Green] = iFormat.Gloss; 00058 mCLoss[Channel_Blue] = iFormat.Bloss; 00059 mCLoss[Channel_Alpha] = iFormat.Aloss; 00060 mCShift[Channel_Red] = iFormat.Rshift; 00061 mCShift[Channel_Green]= iFormat.Gshift; 00062 mCShift[Channel_Blue] = iFormat.Bshift; 00063 mCShift[Channel_Alpha]= iFormat.Ashift; 00064 00065 calculateChannelBitSizes(); 00066 } 00067 00068 00069 /* ************************************************************ */ 00070 const cPixelFormat::tBitCount cPixelFormat::bitsPerPixel() const 00071 { 00072 return mBitsPerPixel; 00073 } 00074 00075 00076 /* ************************************************************ */ 00077 const cPixelFormat::tByteCount cPixelFormat::bytesPerPixel() const 00078 { 00079 return mBytesPerPixel; 00080 } 00081 00082 00083 /* ************************************************************ */ 00084 const cPixelFormat::tChannelMask cPixelFormat::channelMask( const tChannel iChannel ) const 00085 { 00086 if (iChannel>=Channel_NChannel || iChannel<0) 00087 throw cOutOfBoundsException("cPixelFormat::channelMask", 00088 "Channel out of bounds"); 00089 return mCMask[iChannel]; 00090 } 00091 00092 00093 /* ************************************************************ */ 00094 const cPixelFormat::tBitCount cPixelFormat::channelLoss( const tChannel iChannel ) const 00095 { 00096 if (iChannel>=Channel_NChannel || iChannel<0) 00097 throw cOutOfBoundsException("cPixelFormat::channelLoss", 00098 "Channel out of bounds"); 00099 return mCLoss[iChannel]; 00100 } 00101 00102 00103 /* ************************************************************ */ 00104 const cPixelFormat::tBitCount cPixelFormat::channelShift( const tChannel iChannel ) const 00105 { 00106 if (iChannel>=Channel_NChannel || iChannel<0) 00107 throw cOutOfBoundsException("cPixelFormat::channelShift", 00108 "Channel out of bounds"); 00109 return mCShift[iChannel]; 00110 } 00111 00112 00113 /* ************************************************************ */ 00114 const cPixelFormat::tBitCount cPixelFormat::bitsForChannel( const tChannel iChannel ) const 00115 { 00116 if (iChannel>=Channel_NChannel || iChannel<0) 00117 throw cOutOfBoundsException("cPixelFormat::bitsForChannel", 00118 "Channel out of bounds"); 00119 return mBitsPerChannel[iChannel]; 00120 } 00121 00122 00123 /* ************************************************************ */ 00124 void cPixelFormat::channelMasks( tChannelMask & oRed, 00125 tChannelMask & oGreen, 00126 tChannelMask & oBlue, 00127 tChannelMask & oAlpha ) const 00128 { 00129 oRed = mCMask[Channel_Red]; 00130 oGreen = mCMask[Channel_Green]; 00131 oBlue = mCMask[Channel_Blue]; 00132 oAlpha = mCMask[Channel_Alpha]; 00133 } 00134 00135 /* ************************************************************ */ 00136 void cPixelFormat::channelLosses( tBitCount & oRed, 00137 tBitCount & oGreen, 00138 tBitCount & oBlue, 00139 tBitCount & oAlpha ) const 00140 { 00141 oRed = mCLoss[Channel_Red]; 00142 oGreen = mCLoss[Channel_Green]; 00143 oBlue = mCLoss[Channel_Blue]; 00144 oAlpha = mCLoss[Channel_Alpha]; 00145 } 00146 00147 00148 /* ************************************************************ */ 00149 void cPixelFormat::channelShifts( tBitCount & oRed, 00150 tBitCount & oGreen, 00151 tBitCount & oBlue, 00152 tBitCount & oAlpha ) const 00153 { 00154 oRed = mCShift[Channel_Red]; 00155 oGreen = mCShift[Channel_Green]; 00156 oBlue = mCShift[Channel_Blue]; 00157 oAlpha = mCShift[Channel_Alpha]; 00158 } 00159 00160 00161 00162 /* ************************************************************ */ 00163 void cPixelFormat::assign( const cPixelFormat & iFormat ) 00164 { 00165 mBitsPerPixel = iFormat.mBitsPerPixel; 00166 mBytesPerPixel = iFormat.mBytesPerPixel; 00167 for (tUbyte c=Channel_Red; c<Channel_NChannel; ++c) { 00168 mCMask[c] = iFormat.mCMask[c]; 00169 mCShift[c] = iFormat.mCShift[c]; 00170 mCLoss[c] = iFormat.mCLoss[c]; 00171 mBitsPerChannel[c] = iFormat.mBitsPerChannel[c]; 00172 } 00173 } 00174 00175 00176 /* ************************************************************ */ 00177 void cPixelFormat::clear() 00178 { 00179 // Define a zero format 00180 mBitsPerPixel = 0; 00181 mBytesPerPixel = 0; 00182 for (tUbyte c=Channel_Red; c<Channel_NChannel; ++c) { 00183 mCMask[c] = 0x00; 00184 mCShift[c] = 0x00; 00185 mCLoss[c] = 0x00; 00186 mBitsPerChannel[c] = 0; 00187 } 00188 } 00189 00190 00191 00192 /* ************************************************************ */ 00193 void cPixelFormat::calculateChannelBitSizes() 00194 { 00195 00196 for (tUbyte c=Channel_Red; c<Channel_NChannel; ++c) { 00197 // Set all bits 00198 tChannelMask v = tChannelMask(-1); 00199 v &= mCMask[c]; 00200 v = (v >> mCShift[c]); 00201 tChannelMask bit = 0x01; 00202 mBitsPerChannel[c] = 0; 00203 while (v>bit) { 00204 bit = bit << 1; 00205 ++mBitsPerChannel[c]; 00206 } 00207 } 00208 } 00209 00210 00211 /* ************************************************************ */ 00212 const tBool cPixelFormat::operator ==( const cPixelFormat & iFormat ) const 00213 { 00214 if (mBitsPerPixel != iFormat.mBitsPerPixel || 00215 mBytesPerPixel != iFormat.mBytesPerPixel) return false; 00216 for (tUbyte c=Channel_Red; c<Channel_NChannel; ++c) 00217 if (mCMask[c]!=iFormat.mCMask[c] || 00218 mCShift[c]!=iFormat.mCShift[c] || 00219 mCLoss[c]!=iFormat.mCLoss[c] || 00220 mBitsPerChannel[c]!=iFormat.mBitsPerChannel[c]) return false; 00221 return true; 00222 } 00223 00224 00225 /* ************************************************************ */ 00226 const tString cPixelFormat::asString() const 00227 { 00228 tString temp( "cPixelFormat(\n"); 00229 temp += "\tBits/Pixel:\t" + n2l::asString(mBitsPerPixel) + "\n"; 00230 temp += "\tBytes/Pixel:\t" + n2l::asString(mBytesPerPixel) + "\n"; 00231 temp += "\t \t\tMask\t\t\tShift\tLoss\tBpC\n"; 00232 for (tUbyte c=Channel_Red; c<Channel_NChannel; ++c) { 00233 switch (c) { 00234 case Channel_Red: temp += "\tR: "; break; 00235 case Channel_Green: temp += "\tG: "; break; 00236 case Channel_Blue: temp += "\tB: "; break; 00237 case Channel_Alpha: temp += "\tA: "; break; 00238 default: break; 00239 } 00240 temp += n2l::asBinaryMaskString( mCMask[c] ) + "\t"; 00241 temp += n2l::asString(mCShift[c]) + "\t"; 00242 temp += n2l::asString(mCLoss[c]) + "\t"; 00243 temp += n2l::asString(mBitsPerChannel[c]) + "\n"; 00244 } 00245 temp += ")"; 00246 return temp; 00247 } 00248 00249 00250 } // namespace |