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LibN2L-4 Library Code Reference

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cRStdContainerImp.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2003  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_cRStdContainerImp_H
00026 #define _n2l4_cRStdContainerImp_H
00027 
00028 #include "n2l/n2l.h"
00029 #include <map>
00030 
00031 namespace n2l
00032 {
00033 
00038     class cRStdContainerImp
00039     {
00040     public:
00041         typedef tUint tHandle;
00042         typedef tUint tSize;
00043         typedef class cRenderableInterface tChild;
00044     
00045         cRStdContainerImp();
00046         virtual ~cRStdContainerImp();
00047 
00048         virtual const tHandle push( const cAutoPtr<tChild> & i_ioChild );
00049         virtual const cAutoPtr<tChild> pop( const tHandle iChildHandle );
00050 
00051         virtual const tSize size() const;
00052         virtual void render() const;
00053         
00054     private:
00055         typedef std::map<tHandle,cAutoPtr<tChild> > tChildMap;
00056 
00057         tChildMap mChildren;
00058 
00059         static tHandle smNextHandle;
00060 
00061     }; // class
00062 
00063 } // namespace n2l
00064 
00065 #endif
©2012 Aaron Cameron