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LibN2L-4 Library Code Reference

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stringUtilities.h

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00001 /************************************************************************
00002 Nova-2 Library (libN2L, or simply n2l) Game development C++ Library
00003 Copyright (C) 2002  Aaron Cameron
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Lesser General Public License for more details.
00014 
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018 
00019 A copy of the GNU Lesser General Public License has been provided with
00020 this library in the file 'COPYING'.
00021 
00022 Contact information for the author of this library has been provided
00023 with this library in the file 'AUTHOR'.
00024 ************************************************************************/
00025 #ifndef _n2l4_stringUtilities_H
00026 #define _n2l4_stringUtilities_H
00027 
00028 #include "types.h"
00029 
00030 #include <vector>
00031 
00032 namespace n2l {
00033 
00049     const tString getEscapedString( const tString & iStr,
00050                                     const tString & iTargetChars = "\"",
00051                                     const char iEscapeChar = '\\' );
00052 
00053     const tString unescapedString(  const tString & iStr,
00054                                     const char iEscapeChar = '\\',
00055                                     const char iQuoteChar = '\0' );
00056 
00057     const tString implode(  const std::vector<tString> & oTokens,
00058                                 const char iSplitChar = ',',
00059                                 const char iEscapeChar = '\\',
00060                                 const char iQuoteChars = '\0' );
00061 
00062 
00063     void explode(   const tString & iStr,
00064                     std::vector<tString> & oTokens,
00065                     const char iSplitChar = ',',
00066                     const char iEscapeChar = '\\',
00067                     const char iQuoteChar = '\0',
00068                     const tBool iStripEscapes = true );
00069 
00070 
00071     const bool inArray( const tString & iStr,
00072                         const std::vector<tString> & iArray );
00073 
00074 
00075     const tString::size_type findUnescaped(     const tString & iStr,
00076                                                 const char iChar,
00077                                                 const tString::size_type iSPos = 0,
00078                                                 const char iEscapeChar = '\\',
00079                                                 const char iQuoteChar = '\0' );
00080 
00081     const tString::size_type rfindUnescaped(    const tString & iStr,
00082                                                 const char iChar,
00083                                                 const tString::size_type iSPos = tString::npos,
00084                                                 const char iEscapeChar = '\\',
00085                                                 const char iQuoteChar = '\0' );
00086 
00087     const tString substringReplace( const tString & iFrom,
00088                                     const tString & iTo,
00089                                     const tString & iHayStack );
00090 
00091     const tString trimmed( const tString &iStr );
00092 
00093     const tString strToUpper( const tString &iStr );
00094     const tString strToLower( const tString &iStr );
00095 
00096 } // namespace n2l
00097 
00098 #endif
©2012 Aaron Cameron